RipplerX: Open-Source Physical Modeling Synthesizer Released



Advanced Dual Resonator Architecture with Multiple Acoustic Models

RipplerX: Open-Source Physical Modeling Synthesizer Released - AUDIO PLUGIN NEWS

RipplerX, an innovative open-source physical modeling synthesizer, has been released, offering capabilities similar to commercial instruments like AAS Chromaphone and Ableton Collision. The plugin provides sophisticated sound design tools through its dual resonator architecture.

Advanced Synthesis Engine

The synthesizer features nine distinct acoustic resonator models, including string, beam, squared, membrane, drumhead, plate, marimba, and both open and closed tubes. Each resonator can process up to 64 partials, allowing for detailed and nuanced sound creation.

Users can shape the timbre through dedicated controls for inharmonicity, tone, ratio, and material parameters. The synthesis engine includes both noise and mallet generators, with flexible routing options for serial and parallel coupling between resonators.

Development Background

Originally developed as a research project into physically modeled drums, RipplerX evolved from the open-source Partials synthesizer. While it shares some similarities with commercial offerings, it brings its own character through unique controls for inharmonicity and model ratio adjustments.

The synthesizer is built using the JUCE framework and is available as VST3 and LV2 plugins for Windows, Linux, and macOS, with AU support for Mac users. Future updates plan to include CLAP format support once official JUCE implementation is available.

Format: VST3, LV2, AU (macOS)
Operating Systems: Windows, Linux, macOS
Price: Free (Open Source)

More information about RipplerX is available on the GitHub website.​​​​​​​​​​​​​​​​